Dump entity sizes/Black Mesa (mod)

From Valve Developer Community
Jump to navigation Jump to search

Black Mesa (mod) Black Mesa (mod)

dump_entity_sizes from mod (2012) version of Black Mesa. (559 count)

Todo: Fix some links.
_firesmoke: 792

_plasma: 796 ai_ally_speech_manager: 804 ai_baseflyergeneric: 3484 ai_battle_line: 792 ai_changehintgroup: 788 ai_changetarget: 772 ai_goal_actbusy: 976 ai_goal_actbusy_queue: 1248 ai_goal_assault: 832 ai_goal_follow: 824 ai_goal_lead: 1024 ai_goal_lead_weapon: 1032 ai_goal_operator: 928 ai_goal_police: 904 ai_goal_standoff: 868 ai_goal_throw_prop: 824 ai_hint: 900 ai_network: 784 ai_npc_eventresponsesystem: 768 ai_relationship: 804 ai_script_conditions: 1004 ai_sound: 788 ai_speechfilter: 784 aiscripted_schedule: 808 aitesthull: 3440 ambient_generic: 900 animated_follower: 1112 assault_assaultpoint: 856 assault_rallypoint: 820 beam: 936 bodyque: 1076 camera_death: 768 color_correction: 1080 color_correction_volume: 1356 commentary_auto: 840 cycler_actor: 4296 cycler_flex: 1924 dynamic_prop: 1504 ent_watery_leech: 1076 entity_blocker: 768 entityflame: 796 env_beam: 1072 env_beverage: 776 env_blood: 788 env_bubbles: 784 env_credits: 800 env_debughistory: 1280788 env_detail_controller: 776 env_dispenser: 836 env_doppler_emitter: 788 env_dustpuff: 776 env_dusttrail: 832 env_effectscript: 1096 env_embers: 784 env_entity_dissolver: 816 env_entity_igniter: 796 env_entity_maker: 888 env_explosion: 808 env_fade: 800 env_fire: 872 env_fire_trail: 776 env_firesensor: 836 env_firesource: 780 env_fog_controller: 852 env_funnel: 772 env_gargantua_flame: 804 env_gibshooter: 1044 env_global: 808 env_glow: 848 env_gluonbeam: 936 env_gunfire: 848 env_hudhint: 772 env_introcredits: 832 env_laser: 968 env_laser_dot: 848 env_lightglow: 796 env_message: 812 env_microphone: 1160 env_mine: 1072 env_mortar_controller: 1528 env_mortar_launcher: 816 env_movieexplosion: 768 env_muzzleflash: 776 env_particle_beam: 808 env_particle_performance_monitor: 772 env_particle_tesla: 868 env_particle_trail: 800 env_particlefire: 792 env_particlelight: 792 env_particlescript: 1076 env_particlesmokegrenade: 784 env_physexplosion: 808 env_physimpact: 780 env_physwire: 772 env_pinch: 804 env_player_surface_trigger: 828 env_projectedtexture: 1076 env_quadraticbeam: 800 env_ragdoll_boogie: 784 env_rockettrail: 844 env_rotorshooter: 884 env_rotorwash_emitter: 776 env_screeneffect: 776 env_screenoverlay: 860 env_shake: 828 env_shooter: 864 env_smokestack: 904 env_smoketrail: 844 env_soundscape: 868 env_soundscape_proxy: 872 env_soundscape_triggerable: 868 env_spark: 808 env_speaker: 788 env_splash: 772 env_sporeexplosion: 796 env_sporetrail: 804 env_sprite: 848 env_sprite_nointerp: 848 env_sprite_oriented: 848 env_spritetrail: 896 env_starfield: 776 env_steam: 808 env_steamjet: 808 env_sun: 828 env_taubeam: 772 env_texturetoggle: 768 env_tonemap_controller: 804 env_tracer: 784 env_tram_screen: 864 env_viewpunch: 784 env_wind: 1284 env_xen_portal: 992 env_xen_portal_effect: 832 env_xen_portal_template: 996 env_xen_pushpad: 1112 env_zoom: 776 event_queue_saveload_proxy: 768 filter_activator_class: 824 filter_activator_flag: 824 filter_activator_mass_greater: 824 filter_activator_name: 824 filter_activator_team: 824 filter_base: 820 filter_damage_class: 824 filter_damage_type: 824 filter_enemy: 840 filter_multi: 864 fish: 1224 fog_volume: 788 func_50cal: 1376 func_areaportal: 784 func_areaportalwindow: 800 func_breakable: 944 func_breakable_surf: 2332 func_brush: 788 func_button: 1088 func_clip_vphysics: 780 func_conveyor: 792 func_conveyor_bms: 792 func_door: 1196 func_door_rotating: 1200 func_dustcloud: 812 func_dustmotes: 812 func_fish_pool: 824 func_friction: 1068 func_guntarget: 916 func_illusionary: 768 func_ladderendpoint: 768 func_lod: 772 func_lookdoor: 988 func_minefield: 1100 func_monitor: 796 func_movelinear: 972 func_occluder: 776 func_physbox: 1176 func_physbox_multiplayer: 1188 func_plat: 912 func_platrot: 936 func_precipitation: 772 func_proprrespawnzone: 768 func_pushable: 944 func_reflective_glass: 788 func_rot_button: 1088 func_rotating: 852 func_smokevolume: 1060 func_tank: 1364 func_tank_combine_cannon: 1420 func_tankairboatgun: 1392 func_tanklaser: 1376 func_tankmortar: 1396 func_tankphyscannister: 1372 func_tanktrain: 996 func_tow: 1376 func_trackautochange: 972 func_trackchange: 972 func_tracktrain: 980 func_train: 932 func_traincontrols: 768 func_useableladder: 880 func_vehicleclip: 768 func_wall: 772 func_wall_toggle: 772 func_water: 1196 func_water_analog: 972 func_weight_button: 824 funCBaseFlex: 1620 game_end: 776 game_gib_manager: 820 game_player_equip: 1032 game_player_team: 776 game_ragdoll_manager: 788 game_score: 776 game_text: 820 game_ui: 1220 game_weapon_manager: 804 game_zone_player: 868 generic_actor: 3992 gib: 1124 gibshooter: 1044 grenade_abrams_shell: 2108 grenade_apache_rpg: 2152 grenade_bolt: 2108 grenade_energy: 2152 grenade_energy_large: 2152 grenade_frag: 2116 grenade_hornet: 2168 grenade_mortar: 2116 grenade_mortar_large: 2116 grenade_mortar_small: 2116 grenade_mp5: 2108 grenade_rpg: 2152 grenade_satchel: 2112 grenade_spit: 2108 grenade_tow: 2152 grenade_tripmine: 2148 hammer_updateignorelist: 832 handle_dummy: 768 handle_test: 776 hl2_gamerules: 768 info_camera_link: 780 info_constraint_anchor: 772 info_darknessmode_lightsource: 776 info_dlightmap_update: 772 info_hint: 824 info_intermission: 768 info_ladder: 792 info_ladder_dismount: 768 info_landmark: 768 info_lighting_relative: 776 info_mass_center: 768 info_node: 824 info_node_air: 824 info_node_air_hint: 824 info_node_climb: 824 info_node_hint: 824 info_node_link: 804 info_node_link_controller: 800 info_npc_spawn_destination: 804 info_null: 768 info_overlay_accessor: 772 info_particle_system: 1356 info_player_deathmatch: 772 info_player_start: 768 info_player_teamspawn: 796 info_projecteddecal: 776 info_radial_link_controller: 788 info_snipertarget: 772 info_stopallsounds: 768 info_target: 768 info_target_command_point: 772 info_target_helicoptercrash: 792 info_teleport_destination: 768 info_vehicle_groundspawn: 820 infodecal: 776 instanced_scripted_scene: 1644 item_ammo_357: 1132 item_ammo_crate: 1116 item_ammo_crossbow: 1132 item_ammo_energy: 1132 item_ammo_glock: 1132 item_ammo_mp5: 1132 item_ammo_shotgun: 1132 item_battery: 1120 item_crate: 1704 item_grenade_mp5: 1132 item_grenade_rpg: 1132 item_healthcharger: 1220 item_healthkit: 3048 item_healthvial: 3048 item_longjump: 1120 item_sodacan: 1072 item_suit: 1120 item_suitcharger: 1220 item_syringe: 1120 item_tow_missile: 1640 item_weapon_357: 1132 item_weapon_crossbow: 1132 item_weapon_crowbar: 1132 item_weapon_frag: 1132 item_weapon_glock: 1132 item_weapon_glock_lh: 1132 item_weapon_gluon: 1132 item_weapon_hivehand: 1132 item_weapon_mp5: 1132 item_weapon_rpg: 1132 item_weapon_satchel: 1132 item_weapon_shotgun: 1132 item_weapon_snark: 1132 item_weapon_tau: 1132 item_weapon_tripmine: 1132 keyframe_rope: 844 keyframe_track: 828 light: 784 light_dynamic: 792 light_environment: 784 light_glspot: 784 light_spot: 784 logic_achievement: 800 logic_active_autosave: 796 logic_auto: 940 logic_autosave: 780 logic_branch: 840 logic_branch_listener: 928 logic_case: 1264 logic_choreographed_scene: 1496 logic_collision_pair: 780 logic_compare: 872 logic_lineto: 804 logic_measure_movement: 804 logic_multicompare: 832 logic_navigation: 780 logic_parent: 792 logic_playerproxy: 940 logic_proximity: 768 logic_relay: 820 logic_scene_list_manager: 916 logic_timer: 864 lookdoorthinker: 772 material_modify_control: 1572 material_timer: 852 math_colorblend: 808 math_counter: 876 math_remap: 812 momentary_door: 972 momentary_rot_button: 1264 monster_furniture: 4012 monster_generic: 3436 mortarshell: 860 move_keyframed: 872 move_rope: 844 multisource: 1056 npc_abrams: 3580 npc_alien_controller: 3672 npc_alien_grunt: 4436 npc_alien_grunt_unarmored: 4436 npc_alien_slave: 4736 npc_apache: 4096 npc_barnacle: 10008 npc_barnacle_tongue_tip: 1080 npc_bullseye: 3500 npc_bullsquid: 3580 npc_crow: 3528 npc_eli: 5364 npc_enemyfinder: 3576 npc_enemyfinder_combinecannon: 3596 npc_furniture: 4012 npc_gargantua: 4276 npc_gman: 5172 npc_headcrab: 3560 npc_houndeye: 3536 npc_human_assassin: 4340 npc_human_commander: 5088 npc_human_grenadier: 5092 npc_human_grunt: 5088 npc_human_medic: 5128 npc_human_scientist: 5364 npc_human_scientist_eli: 5364 npc_human_scientist_female: 5364 npc_human_scientist_kleiner: 5364 npc_human_security: 5284 npc_ichthyosaur: 3520 npc_kleiner: 5364 npc_lav: 3500 npc_maker: 916 npc_osprey: 4076 npc_pigeon: 3528 npc_seagull: 3528 npc_sentry_ceiling: 3656 npc_sentry_ground: 3660 npc_snark: 3520 npc_sniper: 3672 npc_template_maker: 920 npc_tentacle: 3488 npc_vehicledriver: 3568 npc_vortigaunt: 4736 npc_zombie_scientist: 3696 npc_zombie_scientist_torso: 3696 npc_zombie_security: 3696 path_corner: 796 path_corner_crash: 796 path_track: 824 phys_ballsocket: 828 phys_bone_follower: 784 phys_constraint: 828 phys_constraintsystem: 776 phys_convert: 800 phys_hinge: 904 phys_keepupright: 816 phys_lengthconstraint: 876 phys_magnet: 1184 phys_motor: 844 phys_pulleyconstraint: 872 phys_ragdollconstraint: 864 phys_ragdollmagnet: 792 phys_slideconstraint: 852 phys_spring: 828 phys_thruster: 860 phys_torque: 860 physics_cannister: 2188 physics_entity_solver: 788 physics_npc_solver: 800 physics_prop: 1640 physics_prop_ragdoll: 3044 player: 4680 player_loadsaved: 780 player_manager: 1696 player_pickup: 9100 player_speedmod: 768 player_weaponstrip: 768 point_anglesensor: 896 point_angularvelocitysensor: 968 point_camera: 812 point_clientcommand: 768 point_commentary_node: 1240 point_commentary_viewpoint: 848 point_devshot_camera: 776 point_enable_motion_fixup: 768 point_gamestats_counter: 776 point_hurt: 792 point_message: 780 point_playermoveconstraint: 828 point_posecontroller: 832 point_proximity_sensor: 800 point_push: 784 point_servercommand: 768 point_spotlight: 888 point_teleport: 792 point_template: 896 point_tesla: 824 point_velocitysensor: 816 point_viewcontrol: 876 predicted_viewmodel: 1136 prop_bonemerge: 1072 prop_coreball: 1540 prop_door_rotating: 1964 prop_dynamic: 1504 prop_dynamic_ornament: 1508 prop_dynamic_override: 1504 prop_flare: 1648 prop_physics: 1640 prop_physics_multiplayer: 1680 prop_physics_override: 1640 prop_physics_respawnable: 1716 prop_ragdoll: 3044 prop_ragdoll_attached: 3040 prop_retinalscanner: 1648 prop_scalable: 1540 prop_soda: 1640 prop_sphere: 1640 prop_surgerybot: 1272 prop_train_apprehension: 1524 prop_train_awesome: 1520 prop_vehicle: 1416 prop_vehicle_choreo_generic: 2140 prop_vehicle_driveable: 1652 prop_xen_pushpad: 1112 proto_sniper: 3672 raggib: 1072 reserved_spot: 768 rope_anchor: 772 scene_manager: 808 script_intro: 892 scripted_scene: 1496 scripted_sentence: 860 scripted_sequence: 1256 scripted_target: 3524 shadow_control: 792 simple_physics_brush: 768 simple_physics_prop: 1072 sky_camera: 876 sniperbullet: 832 soundent: 7436 spark_shower: 768 spotlight_end: 800 tanktrain_ai: 804 tanktrain_aitarget: 792 target_cdaudio: 772 target_changegravity: 776 te_tester: 840 team_manager: 860 test_effect: 972 test_proxytoggle: 772 test_traceline: 768 trigger: 1064 trigger_autosave: 1076 trigger_brush: 848 trigger_cdaudio: 1064 trigger_changelevel: 1156 trigger_fog: 1140 trigger_gargantua_shake: 1072 trigger_gravity: 1064 trigger_hurt: 1164 trigger_impact: 1124 trigger_lift: 1072 trigger_look: 1144 trigger_multiple: 1088 trigger_once: 1088 trigger_physics_trap: 1092 trigger_playermovement: 1064 trigger_proximity: 1104 trigger_push: 1084 trigger_remove: 1088 trigger_rpgfire: 1088 trigger_serverragdoll: 1064 trigger_soundscape: 1092 trigger_teleport: 1068 trigger_togglesave: 1068 trigger_transition: 768 trigger_vphysics_motion: 864 trigger_waterydeath: 1112 trigger_weapon_dissolve: 1184 trigger_weapon_strip: 1092 trigger_weaponfire: 1088 trigger_wind: 840 vgui_screen: 804 vgui_screen_team: 804 vgui_slideshow_display: 1116 viewmodel: 1136 water_lod_control: 776 waterbullet: 1072 weapon_357: 1332 weapon_crossbow: 1336 weapon_crowbar: 1328 weapon_frag: 1340 weapon_glock: 1332 weapon_gluon: 1376 weapon_headcrab: 1340 weapon_hivehand: 1336 weapon_mp5: 1336 weapon_rpg: 1344 weapon_satchel: 1344 weapon_shotgun: 1332 weapon_snark: 1332 weapon_tau: 1336 weapon_tripmine: 1356 window_pane: 1072 world_items: 1076 worldspawn: 828