File:Icon-Source 2.png
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Size of this preview: 600 × 600 pixels. Other resolution: 2,048 × 2,048 pixels.
Original file (2,048 × 2,048 pixels, file size: 40 KB, MIME type: image/png)
Summary
Unofficial Source 2 icon.
SVG version of this icon can be found here, in case if VDC supports SVG image uploading in the future.
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 22:52, 3 September 2023 | ![]() | 2,048 × 2,048 (40 KB) | Kr0tchet (talk | contribs) | Matching the one from File:Icon-Source_2.png. Compression via TinyPNG, recreated SVG to PNG using Inkscape. |
17:50, 23 June 2023 | ![]() | 64 × 64 (2 KB) | SirYodaJedi (talk | contribs) | consistency with official Source 1 icon | |
01:33, 6 May 2022 | ![]() | 256 × 256 (16 KB) | REDESAILE (talk | contribs) |
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File usage
More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.
- 3D Skybox
- Azure Sheep
- Bind
- Black Mesa (Source)
- Blender
- Cinematic Mod (FakeFactory)
- Codename: Gordon
- Command line options
- Condition Zero Deleted Scenes.fgd
- Console Command List
- Counter-Strike
- Counter-Strike: Condition Zero
- Counter-Strike: Condition Zero Deleted Scenes
- Counter-Strike: Source
- Counter-Strike (Xbox)
- Creating Holes in Displacements
- Cs/Main Page
- Cs/SDK Docs
- Cs/SDK Installation
- De/SDK Docs
- De/SDK Installation
- Deathmatch Classic
- Decompiling Maps
- Digital Elevation Models
- DirectX Versions
- Displacement
- Es/SDK Docs
- Es/SDK Installation
- FGD
- Fps max
- Fr/SDK Docs
- Fr/SDK Installation
- Func door
- Func monitor
- GCFScape
- GCF archive
- Games Supported By The Source SDK
- God
- GoldSrc
- HDR
- HDR Skybox Creation
- Half-Life
- Half-Life: Blue Shift
- Half-Life: Decay
- Half-Life: Opposing Force
- Half-Life: Source
- Half-Life: Uplink
- Half-Life (PS2)
- Half-Life 2
- Half-Life 2: Deathmatch
- Half-Life 2: Episode One
- Half-Life 2: Episode Three
- Half-Life 2: Episode Two
- Half-Life 2: Lost Coast
- Half-Life 2: Survivor (Arcade)
- Half-Life 2 (Xbox)
- Half-Life Deathmatch: Source
- Impulse
- Ja/Creating Holes in Displacements
- List of base entities
- List of skies
- Main Page
- Map (console command)
- Moving Clouds
- Pl/Source
- Point Of View
- Portal
- RAD
- RAD (technical)
- Ricochet
- Ru/3D Skybox
- Ru/Displacement
- Ru/SDK Installation
- SDK Docs
- SDK Installation
- Skybox
- Skybox (2D)
- Skybox (2D) with Terragen
- Skybox (2D) with Terragen and Skypaint - Advanced
- Skybox Basics
- Source
- Source Engine Features
- Source Multiplayer Networking
- Sv/Main Page
- Sv/SDK Docs
- Sven Co-op
- Synergy
- Unit
- VIS
- VPhysics
- VRAD
- VTF (Valve Texture Format)
- Valve
- Valve Hammer Editor
- Weapon deagle
- Weapon fiveseven
- Zh-tw/SDK Installation
- File:Source2-256px.png (file redirect)
- File:Source2 icon.png (file redirect)
- Template:Envart
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