File:Hl2 icon.png
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Hl2_icon.png (256 × 256 pixels, file size: 8 KB, MIME type: image/png)
Half-Life 2 icon
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 18:45, 30 May 2023 | ![]() | 256 × 256 (8 KB) | SirYodaJedi (talk | contribs) | No longer needs to be tiny, thanks to software icon template updates; now can be higher resolution to scale better to High-DPI displays (full res won't be sent to client unless requested). |
21:12, 10 February 2020 | ![]() | 16 × 16 (681 bytes) | Deprecated (talk | contribs) | Updated for consistency | |
05:04, 10 January 2009 | ![]() | 16 × 16 (885 bytes) | TomEdwards (talk | contribs) | Icon without left side sliced off | |
11:59, 22 October 2006 | ![]() | 16 × 16 (930 bytes) | TomEdwards (talk | contribs) | A proper HL2 icon |
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File usage
More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.
- 3D Skybox
- Actbusy
- Adding Point Entities
- Ai ally manager
- Ai citizen response system
- Ai goal actbusy
- Ai goal actbusy queue
- Ai goal lead
- Ai goal police
- Ai relationship
- Ambient generic
- Art of Ascension
- Black Mesa (Source)
- Both Teams are Full error
- C4 Commando
- Choreography Tool reference
- Command line options
- Converting Entities
- Counter-Strike
- Counter-Strike: Source
- Create a Mod
- Cubemaps
- Deathmatch Classic
- DirectX Versions
- Env fire
- Env sun
- Evolution
- FGD
- Func physbox
- Half-Life
- Half-Life: Source
- Half-Life 2
- Half-Life 2: Capture The Flag
- Half-Life 2: Deathmatch
- Hull Breach
- Info teleporter countdown
- Insects Infestation
- Insurgency
- Intermediate Lighting
- Level of detail
- List of HL2 Soundscapes
- List of skies
- Logic auto
- Mapping in Source vs Half-Life
- Material surface properties
- Mixing Game Content
- NPC
- Npc sniper
- Npc zombie torso
- Plan of Attack
- Plastic Warfare
- Point camera
- Point spotlight
- Prop physics
- Ricochet
- Scene Triggers
- Script intro
- Skybox Basics
- Soundscripts
- Source
- Source Multiplayer Networking
- Source SDK Files and Directory Structure
- Source SDK release notes archive
- Sourceforts
- Spade
- Standoffs
- Steam
- Sven Co-op
- Tool textures (Source)
- VCD
- VRAD
- VTEX (Valve Texture Tool)
- VTF (Valve Texture Format)
- Valve Hammer Editor
- Weapon 357
- Weapon annabelle
- Weapon ar2
- Weapon bugbait
- Weapon crossbow
- Weapon crowbar
- Weapon extinguisher
- Weapon frag
- Weapon physcannon
- Weapon physgun
- Weapon pistol
- Weapon rpg
- Weapon shotgun
- Weapon smg1
- Weapon stunstick
- Working ladders
- Talk:Creating a Material
- Talk:Material surface properties
- User:Deathz0rz
- User:Mungo
- User:Tantoedge
- User:Zevensoft
- User talk:Zevensoft
- File:HL2-hires.png (file redirect)
- File:Hl2-16px.png (file redirect)
- File:Icon-HL2.png (file redirect)
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